Travel

Flights, ground and hotels for everyone on the production, each sent as their own itinerary.

Trips

A trip for the production, a page for each traveler.

Add travelers from Crew and Talent, then their flights, ground and hotels.

  • Everything about the trip lives on the trip; everything about the person (a minor, their guardian, their text consent) lives on their record.
  • A journey the server put together is proposed until you confirm it. Send says “Confirm and send”.
  • Removing a traveler closes their page, so an old tab can't bring it back.
The itinerary

Every time in its own place's zone.

The server builds each traveler's itinerary from the trip, and rebuilds it when the trip changes.

  • Each time is shown where it happens, with the city beside it, and a line when the phone is on another clock.
  • Changes are shown, not hidden: “Updated · 1 change”, and “was 6:10a” on the leg that moved.
  • A calendar file puts each leg at its real moment, and a stay through its check-out day.
  • A shoot day on the itinerary takes its date, people and times from the day's crew copy.
A traveler's own page: their legs only, in each place's time.
Import a booking

Read a booking in, and review every change.

Import a booking confirmation and see, per traveler and leg, what it would add, change or remove.

  • Changes are shown in each place's own time.
  • Your hand edits are kept as choices, never overwritten quietly.
  • Nothing applies until you confirm, and it applies all at once over the trip as you read it.
  • Removals come only from the same booking, and only when the whole file was read.
An import, reviewed leg by leg.
Private details

What a traveler tells you stays between you.

A traveler can fill in a Prep tab on their itinerary for your bookings.

  • What they type is sent to you privately, not kept on their page. The page keeps only that it was sent, and the last four digits of a known traveler number.
  • Their emergency contact, dietary note and mobile show on their own page, for them.
  • Each traveler sees their own legs only.
The Prep tab: sent to the production, not kept on the page.
Getting started

Your first trip

  1. Make the trip for the production and add the travelers from Crew and Talent.
  2. Add their legs, or import a booking and review it.
  3. Confirm a proposed journey before you send it.
  4. Send each itinerary as a private link; change the trip later and their page follows.

Worth knowing

Places, not just times

Every leg has a place, a time zone and a real moment.

Calendar file

Each traveler can add their legs to their own calendar.

Private by design

Prep details go to you, not onto the page.

Managers can send

A manager's send publishes in the trip owner's name.

Questions

Common questions

Does each traveler see everyone else?

No. Each link opens that traveler's own legs.

What happens when a flight changes?

Change the leg and the server rebuilds the itinerary. The page says it was updated and shows what the leg was before.

Why are some times in a different zone from my phone?

Each time is shown in the place it happens. When the phone is somewhere else, the page says so.

Where do the traveler's private details go?

To you, on their traveler record. Their itinerary page keeps only that they were sent and the last four digits of a known traveler number.

Everyone lands
where the day needs them.

Request access for your team, or log in if your team already runs on Cinethread.